In my last post I wailed on Wingspan a bit for their seemingly exclusive modus operandi of picking fights with those that are unable to defend themselves. I've received some criticism for this with the argument being made that my killboard and tactics more similarly resembles theirs than I'd like to admit. Despite clearly stating in my last post that I'd be a hypocrite to suggest I don't do it myself, I'd like to address that.
I consider myself an equal opportunity PvPer. Will I gank the Epithal pilot doing his milk run? Yes. The miner huffing on gas in his 20K ISK Venture? For sure. The newbie explorer hacking a Relic site? Absolutely. Does this make me just like Wingspan? No. No it doesn't.
I live in W-Space specifically because of the unknown. The level of paranoia that you have to operate with just keeps it engaging, for me at least. The chief problem I find is content. As an Australian time zone pilot, my hours of operation are conspicuously light on population regularly logging in to find only 15,000 players online and only a fraction of those scattered amongst the over 2,000 Wormhole systems. We down under W-Space types really are starved of PvP content of any significance. Our evenings are invariably spent hunting any pilot we can find, regardless of what they're doing. As such, our best chance of getting a good fleet fight invariably comes from POS or POCO timers. If your enemy has a deadline, you can plan a time to have your people assembled to meet the coming wave. But those instances where you stumble upon like minded PvP groups? Well, they're few and far between for us Aussies, so we satisfy our appetites on whatever falls our plate.
It's not what we want to do, it's what we're forced to do. For Wingspan, it's all they do. But chin up, lads. At least you're not grinding rocks for a living.
For those wondering what happened with the POS siege, well, as expected, when a defence fleet arrived the aggressors faded into the ether. The POS owner was able to safely extract all of his high value items, Marauders, Faction Battleships and the remainder were abandoned in the off chance that the POS owners could maintain hole control when the reinforcement timer came around. Alas, they could not, heavily out numbered they either logged off or went AFK so I set the Chimera to self destruct and passed on the insurance ISK to their CEO. If nothing else comes of this, they learned some important lesson on POS defence. It goes something like this...
1. Always keep at least one hauler in your SMA full of POS guns and ammunition. Even under reinforcement they can be anchored and onlined from the safety of the force field and used to destroy not just aggressors, but interdiction bubbles. They're no good to you in the Corporate Hangar Array, once you're reinforced there's no way to access them.
2. Always keep spare Strontium on hand.
3. Always have Armour Logistics ships on hand to repair incapacitated modules.
4. Always have multiple hole rolling ships on hand and interceptors to run the gauntlet of interdiction bubbles.
5. Always have every pilot trained in Starbase Defence Management. With the low skill requirement now there is simply no excuse for not having it.