tag:blogger.com,1999:blog-3982757704821633457.post7276952915664483409..comments2023-08-03T04:49:32.978-07:00Comments on Disciple of Bob: The Process of EliminationBexhttp://www.blogger.com/profile/10272139570626370166noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3982757704821633457.post-19201098739657555622016-05-19T23:00:38.356-07:002016-05-19T23:00:38.356-07:00Personally, I'd prefer that something like a P...Personally, I'd prefer that something like a POCO was able to be repackaged, either by its owner or by an aggressor using a hacking module of some description. You'd still have a reinforcement timer to give the owner a fair chance at defending it but save the aggressors the trouble of having to bash it down and replace it.Bexhttps://www.blogger.com/profile/10272139570626370166noreply@blogger.comtag:blogger.com,1999:blog-3982757704821633457.post-39281077278518265162016-05-19T22:47:52.823-07:002016-05-19T22:47:52.823-07:00I ran a test Singularity to see if taking down a P...I ran a test Singularity to see if taking down a POCO was worth the effort for a single player. It isn't. I don't mind that the structure has a thick hide, I do mind that it remains alive even though its owners are long gone. Bring in refueling and end passive structures.Anonymousnoreply@blogger.com